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Leaks on Creating Classes and Weapon Builds in Call of Duty: Vanguard

The most important thing we’ve learned is that the class/loadout system is being assembled exactly like in Warzone or MW2019. However, “Overkill” is now the third perk, although it doesn’t mean much at the moment.

Leaks on Creating Classes and Weapon Builds in Call of Duty: Vanguard → photo 17

Weapons can have up to 10 attachments.

Leaks on Creating Classes and Weapon Builds in Call of Duty: Vanguard → photo 18 Leaks on Creating Classes and Weapon Builds in Call of Duty: Vanguard → photo 19

The last screenshot shows the class setup background.

Here’s the gunsmith, menu background, and the creation system for the top class (Overkill) in Call of Duty: Vanguard!

Leaks on Creating Classes and Weapon Builds in Call of Duty: Vanguard → photo 20

The visual design of the gunsmith is definitely improved compared to MW.

Leaks on Creating Classes and Weapon Builds in Call of Duty: Vanguard → photo 21

Images of class setup in “Call of Duty: Vanguard” have leaked online.

The class setup will include:

  • The “Gunsmith” system, allowing players to customize up to 10 weapon modules. You’ll also be able to choose reticles for sights, attach amulets, and stick stickers to rifle stocks.
  • Three perk slots. No wildcards from “Call of Duty: Black Ops Cold War.”
  • Field modifications
  • Equipment (concussion/shrapnel)

It’s clear that the game is being developed on the IW 8.0 engine (MW19, Warzone), as the icon for the DP-27 machine gun is currently using the right mouse button symbol.

The game is set to be released on November 5th for PC, PS5, Xbox Series X|S, PS4, and Xbox One.

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