Buy advertising: banner, link and showcase with online payment

Weaponmaker MWII and Warzone 2.0

Weapon / The first video showed how the gunsmith works, I have detailed everything here

Weaponmaker 2.0
Weaponmaker MWII and Warzone 2.0 is a masterpiece.

In fact, most likely Warzone Mobile as well.

Here is how the system works
– In the build is available 5 modules, you have to choose from 8, weapon perks removed
– The new module, receiver, the most basic of the assembly, the one that changes the weapon itself
– Weapon platform, this is a family of weapons, we are shown an example of a platform M4. The M4A1 is REPLACED by the M16 when you change the receiver.
– All of the modules you unlocked for the weapons on the platform are also available to the rest of the guns on the platform, but there are unique modules
– In our example of the M4, there are 5 receivers, plus a stock one
– If you put a PP receiver on the M4, it becomes a PP
– The vault gives you the modified modules for the whole platform.

Well and bonus 4 perks confirmed, but they released the article and more details, so read the new and again:

– Vault, this is the kind of blueprint that opens all platform modules at once and gives unique designs on them, but keep in mind that these are only platform modules, the exclusive ones for weapons need to be opened by yourself
– 5 modules (plus receiver) of 8 options
– Weapon platform, these are common base modules for weapons of the same family
– Platform modules, they are all common, so if you unlocked them for one weapon, you can use them on another platform weapon
– Receivers, what changes the weapon to another weapon. In the example, we have the M4 platform and the base weapon, the M4A1. But if you change the receiver, you can get the M16, 556 Icarus, Ftac Recon, and FSS Hurricane
– The range, it is available right in the armory.
– If you change the receiver all non-exclusive modules will stay in place.
– For example, if you replace the M4 receiver with a 556 Icarus, you get a machine gun, and it will be in the machine gun class. Same with the FSS Hurricane, but it’s a PP. Apparently for Warzone it would denote different ammo, within the same platform
– I can conclude that the combat rifle class will debut in the game as well
– Modules such as optics, ammo, submachine guns, grips and muzzleloaders can be used on all weapons and they do not need to be reopened

And a bonus on class creation:

– There are now 4 perks instead of 3.
– You can put a field modification to each class like in CW, not all at once like in MW or VG

Next are all the beta guns, on release of course more.

What’s with the lahman, castoffs, right, ftac? These are fictional gun companies that produce these weapons in the game. But the names are normal – AK74, M4, although with the MP5 did not get normal.

Battle rifles, as I assumed – a separate class.

Well, in general, weapons classes, I do not know so only for beta or in the final will also, but the tempus m4 now turns in 3 categories. But this is essentially a conversion of one gun … in terms of as a solution with platforms and proximity to the real world – ok. But as a M4 assault rifle, assault rifle, battle rifle, PP and machine gun – very poor. Or maybe it’s okay.

Then they show the gun platform interface as a whole and the blueprint for the beta.

Leave a Reply