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APEX LEGENDS “Escape” Update

There is a lot of new content in the game APEX LEGENDS. The new legend Ash is a player everyone knows. He can be recognized by his face as he watches over the arenas from the shadows. Ash intends to get rid of any manifestation of humanity as well as weakness. Wherever the heroine goes she sees death, and in battle the simulator is able to trap enemies in electric traps thereby tearing the fabric of the universe to deprive enemies of life. If you look at all this you can think that under the cold steel there is absolutely nothing human, but in fact it is not so, because in the heroine Ash is a part of the doctor who created her. The particle is incomparably more dangerous than any of the legends in the ring.

Ash’s abilities:

  • passive skill (death marker) – new death containers will be displayed on Ash’s map and a clue will also appear on them. You can use it to spot those who survived and attack;
  • tactical skill (arc shackles) – the heroine throws a trap at the enemy, which rotates while it can wound well and binds the first enemy who got close to her;
  • special skill (phase explosion) – a one-way Portal to the target location opens and it will stay open for a short time and is available for everyone to use.

The new “Place of the Storm” map: detailed guide and features

Once upon a time, the IMC energy colony was located in a beautiful oasis, but nothing lasts forever and only the ruins of what it was before remain to this day. Many people tried to settle here, but no one succeeded. During the exploration of this area a few foreign settlements were discovered, but there were no living people there. For many years the colony was completely abandoned, and from time to time it was visited by pirates. That all changed at one point when a Mercenary Syndicate became interested in the place. You can enjoy pristine beaches and crystal clear water. It seems at first that this place is extremely calm and attractive, but in fact, everything is deceptive as the player will encounter poisonous spiders, constant storms, and much more. In this area a large number of dangers await you, which you will have to face directly.

Read more about Battle Royale map rotation: arena map

In the legendary Escape update, the rotation will be reduced to a couple of maps such as Place of the Storm and Edge of Light. After the Encore map came out, the map rotation in arenas includes only maps that are individually crafted. Players will be able to familiarize themselves with a new weapon called the C.A.R. Submachine Gun. a dangerous place needs a natural and dangerous weapon so it is worth meeting a novelty. This gun is a fully automatic weapon that can handle even the heaviest magazines. The gun hits pretty hard, but is easy to handle.

New features and changes to the ranking mode: the ranking battle royal “Escape

As before, the rating mode attracts a huge number of players because it has numerous advantages. The developers this time decided to eliminate all possible bugs. Now there is no error, because of which the obsolete trails from the flight remained available. Tracks expire according to the planned system.

Mastery in Arex can be judged quite differently because of the combination of shooting skills, movement, position selection, and superiority over the rest is proven by the title of Champion. This sets all top raptors apart from the average player.

The developers have decided to give players the opportunity to enjoy a more diverse and flexible options that will help to prove themselves in the case quite well. In addition to the aforementioned ROs were awarded on the basis of points for kills and multiplier for place. It is worth noting that now certain restrictions have been removed and players will be able to get more ROs in a match. In general terms, the situation is as follows: at the time of RO calculation for kills, the difference in ranking categories of the killer as well as the victim will be counted. In addition, the RO limit for kills can be reached in different ways.

At the time the kill points are calculated, the difference in rank categories of the victim as well as the killer will also be counted. If a platinum player destroyed a diamond player, the kill is valued at 12 RO, not 10. There are also a few more changes and the first thing worth noting is that the loss of victim points is not increased, but also not decreased in terms of entry cost since the modifier is only able to work for the assassin. Once the differences in the categories are lost, the bonus points for the kill will actually be added.

The developers also said that the maximum amount of RO per kill can not exceed 175 units. Playing in the category, Platinum player can join his friend, who is in the category Diamond, and then being in the lobby with similar-rated players can scratch out a place committing six kills. So, include simple math: if the player, getting 12 ROs instead of 10, he is one rank higher, which gives him the opportunity to get him for 6 murders 102 ROs.

Escape: ranked arenas detailed guide

Probably a lot of players have realized that according to the results of the first season of ranking arenas developers are pleased to boast that they have made the following changes:

  • each new season as well as stage will be accompanied by a careful reset of player selection rankings, and most importantly new place matches;
  • ranked arenas now include a couple of stages each, actually, as well as royal battles;
  • also the developers decided to refine the selection of players to find allies with similar skill levels;
  • there are fewer arena points that are gained or lost when teams have different RPI values.

According to the guys, the total number of OA per match is a multiplier of the current OA and RPI. The update is without a doubt capable of pleasing with numerous changes as well as improvements. Watson has undergone a huge number of improvements. The overall win and collision rates have always been above average. There are only a few reasons for this, among which it is worth noting that the style of play from defense allows you to rank above average, while the hitbox remains small in the game. Having played a few games as Watson, it is clear that it often depends on the set and goals.

The developers report that they are only happy to fix bugs and make changes for the sake of the game to really find something to please. According to the guys, they tried to make any changes that will minimize the problems and improve the gameplay. Playing as Watson became more active and the rough edges in setting up barriers were ironed out. Building responsiveness, increased range, and faster reloads are exactly what will help you in case Watson chooses a defensive stance.

General changes

As for general changes, the developers have improved the reliability and responsiveness of object placement in the game, which relate to Watson’s tactical and special skills. He can place objects on suitable surfaces, doing so at eye level. In addition to the above, it is worth noting that the overall increase in hitbox size had a positive impact on gameplay.

Watson’s abilities

  • tactical skill (defensive perimeter) – the damage when crossing the barrier will be 33% more, the duration of the negative effect is 3 seconds instead of 1.5, and the recharge time has been reduced to 15 seconds. In addition, when setting the barrier Watson moves at a speed equal to the speed of movement without weapons, and the nodes of the barrier can be placed immediately when ready instead of waiting for the end of the animation;
  • special skill (pylon interceptor) – the operation of the pylon has been significantly redesigned. The number of active pylon is reduced to one, it works forever not disappearing as before after 90 seconds, and also has a recharge of 250 units. Also, the rate of recharging the pylon shield has been increased by 150%, and the regeneration speed has been leveled to 5 seconds. As for the interface elements, the surface as well as the player’s screen will now display the number of shields that are left in the pylon;
  • the pylon’s ability to hit projectiles has been improved and refined, which means that the projectile is now attacked if the pylon determines that it will hit any of the surfaces. As part of these changes, the developers solved the problems with the pylon’s ineffectiveness on projectiles.

Changing the Balance of Weapons and Ammo Drop: A Detailed Guide

In this season, the Triple Effect again becomes a Prey that can be picked up, but its place is taken by the Scout G7, which will join the ranks of ammunition that can be dropped in a set with his friend. Regarding the details, the reload is 1.1 second, the magazines are increased according to the categories by a maximum of 27 and the consumption of consumed as well as required supplies is increased to 3. As for the modifications, every cartridge that was loaded in the Mastiff or magazine rifle will be doubled.

The rate of fire of the Eva 8 rifle has been reduced to 2.0. Although there has been a complete scaling of the bolt that has been in past misses the Eva 8 rifle is superior to other shotguns. The Peacemaker shotgun has also undergone changes and it is worth noting that the shot size has been increased, the chokes have been reduced to 1.25 seconds and the chokes remain coherent at the point of exit from aim. Regarding the Longbow shotgun, the damage has been reduced to 55 units.

Developers rolled back the enhancement as it turned out to be unnecessary, but with the gun is still okay so do not despair in advance. In addition to the above, it is worth noting that in L-STAR was reduced barrel efficiency in all categories of rarity, reduced projectile collision size, and also became less damage by one unit. In the new season, L-STAR proved to be a force to be reckoned with, so the guys decided to significantly reduce projectile size and damage to temper it into the dust. The likelihood of the weapon appearing in the dropped supplies can be distinguished by stages:

  • At the early stage the probability of dropping a weapon from the container is increased to 25-50%;
  • In the middle stage the probability is increased by 50-75% and of course in the last stage up to 75-100%.

It is worth noting that to get to the supplies at the end of the game, which have been abandoned is not an easy task, where you have to sweat a lot. That’s why the developers decided to give players a lot more options. The possibility of gold mining in the hot zones was a bit dull. Now the developers have made it more dynamic, decorating locations and made more attractive landings.

Regarding the production of items then increased ammunition, which the player receives in the manufacture. Light ammo 20=60, heavy ammo 20=60, energy ammo 20=60, for the shotgun -8=24, and for the arrow 16=18. It’s also worth noting that the cost of making ammo has also increased from 5 to 10 units per weapon.

The developers have also worked on non-player opponents, thereby the health of searchers in a variety of game modes increased from 90-114 units. In addition to the above, it is worth noting that dropped ammo to a point outside the first ring lands 10 seconds earlier than before. In addition, purple weapons will appear more often in the initial rounds. The developers have changed the cost of weapons depending on their model:

  • Mozambique – blue costs 150 and purple 250;
  • P2020 – blue costs 50 and purple 125;
  • RE45 – basic costs 150, white 100, and blue 200;
  • Seeker – base costs 400, blue or purple 350;
  • R99 – base 450, blue 300, and purple 350.

The developers have also worked on updating the private matches. It’s worth noting that targeting aid interception is now enabled by default in the lobby, there is an Admin Anonymous feature for private matches, and the bug about spectators now being able to see replicator items in the map view has been fixed.

In addition, a countdown timer for spectators in private match arenas has been added, and issues have been resolved regarding the user interface in the lobby, which has not been updated at all recently. The game again has landing ships for non-ring games, and there are additional upgrades for special ENDINGS.

Fixed bugs and improved gameplay

Self-reporting of team fighters is now displayed with icons inside the game, and players will be able to see the replica that they have run out of ammunition. The developers have fixed a bug that caused online friends not to be counted in the total match count, when setting the trap Siara on a special skill it received protection from damage, the location of mascots made them more visible, and the developers have fixed a bug that caused players to lose extra ammunition.

In addition, the Stim Store has eliminated the bug because of which in the case of which the player’s name contained a slash, corrected the error that the players could not see the legend selection screen, as well as corrected the problems associated with the sound. The list of bugs is huge, the developers certainly fixed them, so each player will no doubt remain satisfied.

As for the legends, it is worth noting the following:

  • Rampart – a bug that caused Rampart to penetrate outside the game geometry when using the execution has been eliminated;
  • Watson – the special skill is now much more effective and easy to use;
  • Pathfinder – the guys eliminated a bug related to the fact that players could create a tether much longer than originally thought;
  • Fuse – the bug that caused the special skill’s reload time to be the same without and with the gold helmet was eliminated;
  • Sear – the ability of players to jump at full speed while using a passive skill has been removed.

You can play the game on Playstation 4 and 5, different generations of Xboxes, Nintendo Switch and PCs via Origin and Steam. It’s worth following the efforts of the developers to be able to enjoy the changes made.

20 Juneee 2023 updated once again, adding and fixing some changes, you can read about them above. And you do not forget to follow the updates of the game on our site, as well as the game has: