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MWIII: new future update, what will they add to the game?

4+ new maps for MWIII multiplayer

Departures 6na6, at the start of the season:

This is the same Zakhaev National Airport that houses the Terminal map as well. This map is bigger than Terminal

Stash House 6na6, at the start of the season:

A super small card, this time can compete with Shipment.

Vista 6na6, at the start of the season:

This is a medium-sized map.

Das Haus 6na6, mid-season:

A classic map from Vanguard, but in a new setting.

Airborne and Skidgrow, this is a mid-season modified Terminal and Skidrow. They will be on the map list, and Tetanus, Sporeyard, Satan’s Quarry will also be added to the list.

The season starts on February 7, 2024.

New mission in war mode

MWIII: new future update, what will they add to the game? → photo 6

You must capture a skyscraper under construction in Urzykstan and blow it up. Or vice versa.

The season starts on February 7.

New MWIII multiplayer modes

Gallery MWIII: new future update, what will they add to the game?

Gungame team – same firefight, but in a team
Snipers only – guess what the point is
Hordepoint – this is a stronghold, but in addition to enemies there are zombies. They will appear when you hold the stronghold.
Juggermosh – this is the mode where you are in a juggernaut suit like everyone else. Everything else is the usual kill confirmed, supremacy and strongholds
Bounty – like in MW2019, this is the usual teamfight, but the enemy with more kills is marked and you get more points for killing them

Vortex will return mid-season.

MWIII rating

MWIII: new future update, what will they add to the game? → photo 14 MWIII: new future update, what will they add to the game? → photo 15

Still the same, but new rewards! The new rating season kicks off along with the update and the new season in Warzone.

New vest at MWIII.

MWIII: new future update, what will they add to the game? → photo 16

This is a ninja vest. You can equip tactical, lethal, and field modification. And all three perks: gloves, boots, and gear.

The vest itself takes away the noise of footsteps and disarms anything that can slow you down. Gives you an extra throwing knife and shuriken, and regenerates them every 25 seconds.

If used with Covert Sneakers, they give the Running Sneakers effect. Sounds like an imba.

Just a reminder that perks for footstep sounds have been in kolda since before the commenters of the last post were born

– I don’t like it either
– This is going from kolda to kolda, which means it’s an adequate theme
– Try using a headband for sounds.

Everything that will be added to zombie MW3

Gallery MWIII: new future update, what will they add to the game?

– New mission, mid-season
– New aetheric rift, mid-season
– New schematics (V-R11, motorcycle and a special magazine that makes it possible to not reload), mid-season
– Keres, new warlord, mid-season.

It turns out there’s nothing at all in zombies at the start of the season except new guns.

Fortune’s Keep is back and it’s changed a lot.

Gallery MWIII: new future update, what will they add to the game?

What happened? The Connies were using the island as their base and conducting experiments in underground labs. There was an explosion and the entire island was changed beyond recognition.

Here’s a full tactical overview of the map: https://www.callofduty.com/guides/tac-atlas-fortunes-keep.

TIME events on Fortune’s Keep at launch

Gallery MWIII: new future update, what will they add to the game?

Zombie nests and mop-up contract:

At the start there will be zombies in the game, there will be a trail from any corpse, it will lead to their nest. You need to destroy the spores and you will be given a reward. There will also be a zombie boss that will appear. The bosses are different, depending on time and other factors.

Rough Signal:

This is a random event for 90 seconds. It gives rewards for it, with no permanent rewards.

How it works:

– All teams get the same task like “make the most kills”, “deal the most damage”, “open the most crates”
– There will be 3 winning teams
– The 3 winning teams get a crate location with a prize, in the crate is a reagan or other special items, they don’t stay after rolling

Zombie Bonuses:

– Double experience for 60 seconds
– Full armor
– Maximum ammo
– Urgent sale
– Improved loot in crates for 60 seconds
– Parkour, for 60 seconds you become 10 percent faster, infinite tactical running, recharge on the run, take away fall damage
– Dead Sight, enemies you see are marked red for 45 seconds.

Other Fortune’s Keep chips

Gallery MWIII: new future update, what will they add to the game?

Drawbridges:

The horses almost destroyed the island, huge cracks formed, bridges had to be put up. Players can raise and lower them

Easterlings:

There will be a few of these, they will give zombie miracle weapons for them, they have limited ammo and can’t be reloaded.

Team Extermination Series:

After a vyp, a timer starts, 90 seconds to vyp the next team. After the last player of the team is killed, a white flash comes out of him. The point is to gain more vypov, for this they give business cards. At a new vyp the timer is reset.

The start of the season on February 7.

All About Warzone Rating

Gallery MWIII: new future update, what will they add to the game?

Ranking Revival:

– All the rules are the same as before, play well and get ranked higher, well there are a couple changes
– Team of three, only on Fortune’s Keep
– No random events, only rush sale and restock, in fixed circles
– No transportation with turrets
– There will be changes at the shopping stations
– SR are accrued a little differently. But you need to know that for every death they are taken away so you play like a rat and not fluff.
– Rewards are their own, but here are all skins are the same as in multiplayer
– A lot of things will be banned, like almost all shotguns and vanshot snipers.

Rankings in KB will be, but later. Why is that? I don’t know, I think it would be possible to return the rating on Al Mazra now, the map is still in the game files, DMZ.

What else is coming later in the season?

MWIII: new future update, what will they add to the game? → photo 35

– An exploration vessel, it’s a whole ship, a point of interest, it will float around Fortune’s Keep
– Bunker Bomb, it kills everyone in the building on multiple floors.
– Decontamination station, like last season’s Warzone, but also has the ability to re-activate gas-locked stores.

New weapons of the second season

Gallery MWIII: new future update, what will they add to the game?

BP50 is a new assault rifle, given for sector B7 of the combat pass. It shoots fast and is well controlled.
RAM-9 is a PP, given for sector B6 of the combat pass. Best recoil of all SRs
SOA Subverter is a battle rifle, given in the season for a one week trial. Very powerful
Sword – later in the season, it’s not just another edged weapon. It has a combat stance, you have to charge up and you lunge right into a slide

And they’ll also give you 7 conversions and modules:

JAK Burnout for Holger 26: Accelerates the rate of fire to an impossible pace, the barrel can overheat

JAK Tyrant 762 Kit for Longbow: Makes this sniper more powerful.

JAK Backsaw Kit for Holger 556: Makes this assault rifle more mobile.

JAK Limb Ripper for different barrels: This is a bipod saw.

JAK Maglift Kit for Haymaker: an even larger magazine for the shotgun.

JAK Outlaw-277 Kit for BAS-B: makes a carbine out of a BW.

JAK Glassless Optic for a variety of weapons: it’s a new scope

Season starts February 7.

A little bit of Season 2 makeup

Gallery MWIII: new future update, what will they add to the game?

Rick and Laswell are in an action pass, Michonne can be purchased later.

Challenges of the second season

Gallery MWIII: new future update, what will they add to the game?

For all levels, now there are 450 of them, you will get a blueprint for RAM-7.

And for completing all weekly tasks will give a very cool animated camouflage.

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