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Valorant 8.05 update: Detailed insights on bug fixes and latest hotfixes

Last night, the Valorant world welcomed new hotfixes for update 8.05, aimed at correcting bugs that have been troubling players. Immediately after the release of patch 8.05, the gaming community encountered a slew of technical issues which, fortunately, developers swiftly addressed. As a result of these efforts, two fresh hotfixes were introduced into the game, improving gameplay.

The primary source of information about the updates was Valorant’s official Discord server, where, though detailed comments on the nature of the fixes were not provided, dataminer from KINGDOM LABORATORIES revealed that the corrections affected problems with agents and their abilities.

Special attention was paid to the new agent, Clove: an error was fixed that left the character unarmed after using her ultimate ability, “Not Dead Yet”. Additionally, a bug with Omen’s ability “Paranoia”, previously experiencing sound issues, was corrected, and adjustments were made to Deadlock’s ultimate ability, although details of these changes remain undisclosed.

These fixes are far from the first since the launch of patch 8.05 and are likely not the last. We will continue to monitor messages from insiders and official sources to keep you informed about future hotfixes in Valorant.

Expert’s Answer

What bugs were fixed in the latest Valorant update?

The update addressed errors with the new agent Clove, problems with Omen’s “Paranoia” ability, and changes to Deadlock’s ultimate ability.

How can I learn about new hotfixes?

Keep an eye on updates from Valorant’s official Discord server and other reliable sources.

Do hotfixes affect game balance?

Hotfixes are primarily aimed at correcting errors and should not significantly impact game balance but can enhance the overall gameplay experience.

20 Juneee 2023 updated once again, adding and fixing some changes, you can read about them above. And you do not forget to follow the updates of the game on our site, as well as the game has: