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Hidden Nerf or Bug? Pudge Deals Less Damage with Rot than Expected — Enemies Receive Nearly 15% Less DPS

A user on Reddit has pointed out a bug related to Pudge’s ability in Dota 2, which causes him to deal less damage than what was stated by the developers. According to the calculations made by the gamer, there is an approximately 14.2% loss in DPS (damage per second).

The user named Chopchop discovered this issue when reviewing the combat log. They noticed that the damage from Rot occurs in 0.233 seconds instead of the stated 0.2 seconds. Due to this quirk, opponents end up losing significantly less health than they should, specifically 14.2% less. For instance, if the skill is at level four, instead of dealing 120 damage, it only inflicts 103.

It’s unclear whether this is an intentional change or a typo on Valve’s part. Some Reddit users suggest that the bug can be mitigated by purchasing Aghanim’s Scepter for the hero, but it doesn’t affect the ability’s usage speed.

Another user mentioned that this bug seems to occur at specific times. There are glitches in the ability’s timing at 0:13, 2:06, 4:14, and 31:00. Dota 2 has had previous issues, including one that allowed Techies to place multiple Proximity Mines in the same location simultaneously.

Пост был обновлен 06.01.2024 23:38. Появилась новая актуальная информация.
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